This game was unofficially made for the Godot Wild Jam #76 - I never formally entered the jam as I was pretty sure I wouldn't be able to make the deadline, but I wanted to give myself a small, self-contained challenge to finally get something actually finished. It ended up taking almost a month, but I did it! For my first actual game project, and coming from no coding background, I'm pretty happy with what I managed to get done and I'm excited to take what I've learned into future ideas.

Boy I sure hope these uploads work :D

//UPDATE (1/27/25):

-Added a graphic to the pause screen to display the goal amount

-Changed the overtime bonus amounts to make the goal more attainable (sorry!)

//UPDATE (2/7/25):

-Fixed an error where bonuses were not being saved correctly between days

//

Browser version may experience some lag and some nonfunctional size configurations.

Themes used: "freeze", silence as a game mechanic

Game made in Godot 4.3

Music and SFX created with ChipTone, Beepbox, and Audacity

All art created in Clip Studio Paint

Download

Download
Living With It - Win 42 MB

Install instructions

Windows exe file is provided as an embedded PCK - unzip and run.

Comments

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nice

(+1)

Is there an ending? I went to day 15, but each day is the same as the last, and it being a game jam... no idea if there's a goal or if I've seen all there is to see.

(+1)

Thank you for playing! There is a goal but it was easy to miss/forget and really rough to get to. I've made a small update to boost the overtime bonuses, and also added a display to the pause menu to make the goal clearer. Sorry about that, and thanks again!

(+1)

You probably need to double-check how you did the overtime, because while it does display a nice amount on the pay sheet, it's not reflected on the total when the next day loads.

Probably just multiplied the value after incrementing the total balance, instead of before.

Ahhh dangit, I thought I had checked the rollover but I guess not. That should be fixed now, thanks for letting me know!